Archive for the 'School' Category

Apollo Simulation Project: Hello CoreSimulation

You might have remembered that over the summer, I was very gung-ho about creating an Apollo spacecraft simulator. You also might have wondered what ever happened to that project. Well, do not fret, it is still alive, and will be taking some major shape soon.

Next semester, I will be doing my Senior Computer Science Thesis (CS499) on CoreSimulation. CoreSimulation is an open-ended generic and parallel simulation framework for Mac OS X that I am writing under the guidance of Professor Luke Olson. The framework, along with its many counter-parts, will be the back-end that will power the Apollo Simulation Project.

If you would like to see my abstract that Professor Olson approved, follow this link.

In addition, I will probably be taking AE498cl, which is an Aerospace Engineering independent study. With my AE buddy (and roommate) Christian, we will begin to develop the physics that surrounds the Apollo CM/SM (Command Module and Service Module) as it orbits Earth.

Isn’t this exciting?

Nerd tattoos

OpenGL on the Mac (Part 2): Building GLSL Shaders

OpenGL on the Mac (Part 1): Using GLUT

I survived an earthquake!

Pictures from Leslie’s visit are up

A weekend with Leslie

Mandarin Wok: Good Chinese food for a corn field

Spring Break is over

Physics done. Forever.